The basic principles
and strategies for Omaha High
Low Poker shown here are those
generally agreed to and recommended
by the experts for bet limit games.
An understanding of these basics
is needed for all levels of competitive
play. Solid intermediate and expert
level poker normally require study
of the more advanced game tactics
and considerable hours of online
or actual card room playing experience.
Omaha Hold'em High Low - Game
Rules
Highest hand splits the pot with
the lowest qualifying low hand
|| Players MUST use TWO of their
hole cards combined with three
from the board to make their highest
and lowest hands. Any two of the
players four cards can be used
for high, and any two can be used
for low || To qualify for the
low half of the pot, the low hand
must be 8,7,6,5,4 or lower ||
Ace plays both high and low ||
Three raise limit per round ||
Cards speak
Card Distribution and Betting
Procedure
Omaha cards distribution
Example: $2/$4 Hold'em with a
double blind.
At casino Hold'em tables, a round
plastic marker called the dealer
"button" is placed in
front of the player who would
be dealing if a house dealer were
not provided. The button is moved
one seat clockwise after each
game and the card distribution
and betting starts to the left
of that position. Each player
is dealt four cards face down.
Then, a total of five community
cards are dealt face up in the
center of the table in three betting
segments (3-1-1). After all the
cards are dealt the players make
the best hand that they can by
combining any two of their two
hole cards with any three of the
five community cards. Using the
illustration above, a player holding
a jack and a four would end up
with a full house, jacks over
fours. If he is also holding a
six and an ace, he would have
a qualifying low hand of 8,6,5,4,A.
. . . The betting procedure goes
like this: (1.) Before each player
is dealt four down cards, the
player at the immediate left of
the button, called the "Small
Blind" is forced to bet $1
(half the minimum bet). Then the
player to his left and two seats
to the left of the button, called
the"Big Blind", is forced
to bet $2. Each player is then
dealt a four card hand. Then the
player at the left of the big
blind is first to act and he must
either call the big blind's $2
bet, raise, or fold his hand.
Continuing in turn clockwise,
all the players around the table
either call, raise or fold. When
the Blinds
betting gets back around to the
small blind, he or she can fold
and lose only the half minimum
bet of $1 placed earlier, call
the amount necessary to get up
to the betting level or raise
$2 if there is a raise left. The
big blind is then the last to
act before any cards are turned
up in the middle. The blinds are
played in the first round only(
2.) The dealer turns three cards
up in the center of the table.
This is the "Flop".
As always, the player at the left
of the button is first to act.
There are no more forced bets
and the players can all check
around if they want to. Bets right
after the flop are at the $2 minimum
bet level. (3.) Now comes the
"Turn" card with more
betting that now goes to the $4
level. (4.) Finally the last,
or "River" card is turned
up. The last $4 betting round
takes place. The players still
in the contest reveal their hole
cards and the highest hand wins
the pot or splits with the lowest
qualifying low hand. Of course,
the ideal result is to win the
high end with no split or have
the cards to win both ways.
Omaha Hi Lo Strategy
General Strategy:
In Omaha High-Low the high hand
winner must split the pot with
the player with the best qualifying
low hand. There is always a high
hand winner but not always a low.
For your hand to qualify for low,
it must have five denominations
no higher than an eight. Any two
of your your four down cards are
played for high and any two are
played for low. Players must play
exactly two out of their hands
for each direction. Aces are played
both high and low. Straights and
flushes do not disqualify a hand
for low, so a player ending with
5 4 3 2 A would have an unbeatable
low hand and a 5 high straight
to play for high. A player with
this hand would have a good chance
of winning both ways. He or she
could also have another high hand
better than the straight.
The most important thing to keep
in mind in split pot games is
the big profit difference between
winning half the pot and "scooping"
it all. - It is a lot more than
just twice as much. . Scooping
the pot usually builds a healthy
addition to your stack of chips.
Getting half often puts you barely
ahead of where you were before
you started playing the hand.
Expert Omaha Hi Lo players only
play starting hands, like those
recommended here, that have a
good chance of winning both ways.
Omaha is a game of "nuts".
With so many players with so many
cards, finding so many reasons
to play, a final hand with a fairly
good high and a fairly good low
can easily get clobbered by better
hands both ways. So after the
flop or maybe the turn, if it
looks like you don't have an almost
certain winner for one end and
a decent shot at the other, or
the best high hand with no qualifying
low probable, you should usually
fold up and wait for the next
hand.
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Definitions: Four Basic Card Groups
ACES - A
LOW CARDS - 5, 4, 3, 2
MIDDLE CARDS - 10, 9, 8, 7, 6
HIGH CARDS - K, Q, J
Other Definitions:
WHEEL - (5 4 3 2 A). Can be played
as the lowest possible hand, a
straight for high or both.
SUITED PLAYER HAND (S) - Two of
the players four cards of the
same suit.
DOUBLE SUITED PLAYER HAND (DS)
- Two of the players cards of
one suit and two of another suit.
SET - Three of a kind with two
of the three in your hand. (One
in your hand and two on the board
is "trips".)
NUT HAND - An unbeatable high
or low hand. Sometimes called
a "lock".
FLOP, TURN. RIVER - The community
cards in the order of distribution.
See top illustration.
SCOOP - Win both high and low
ends of the pot or win it all
with a high hand when there is
no low.
FAST PLAY - Bet, raise and re-raise
to get as many other players out
as possible.
SLOW PLAY - Just check or call
along to keep other players in
the game and increase the pot
odds.
CHECK-FOLD - Check when you can
and fold if you are bet into.
Gladly accept all free cards offered.
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Throw-Away Starting Hands:
These hands should be automatically
folded without any further consideration:
Quads - (including) A A A A
Trip Threes thru Trip Kings -
3 3 3 X - K K K X
Three or more unpaired Middle
Cards - X 6 7 9
Playable Starting Hands:
Note: The best possible starting
hand is AA23(DS)
SOME TRIP ACES and TRIP DUECES
- These only: 2AAA, 3AAA, 4AAA(S),
5AAA(S), 222A(S)
PAIR of ACES with LOW CARDS -
AA23, AA44, AA35 etc.
PAIR of ACES SUITED with ANYTHING
- Ah A Xh X
A2 with ANYTHING - A2XX
A3 with LOW CARDS - Paired or
unpaired. A344,A345, A355
A3/ ACE SUITED with ANYTHING -
Ad A Xd X
ACE SUITED with THREE UNPAIRED
HIGH CARDS - Ac Jc Q K etc.
FOUR UNPAIRED LOW CARDS - 2345
TWO HIGH PAIR DOUBLESUITED - Kh
Kd Qh Qd etc.
Strategy Tips:
Remember that you only play to
scoop the pot, so after the flop,
if your high hand is not a certain
winner and will probably have
to split with the low, or if you
are playing for low and don't
have a decent shot at the high
hand, usually check/fold and get
out early.
Slow play most Omaha hands. It
is very difficult to run players
off in this game and early raises
are risky unless you know you
can't lose.
Usually avoid playing middle suited
connectors. Hands like 8h 9h that
are often very playable in Holdem
and Omaha high, are bad news in
high-low split. To make the high
end of a straight, you have to
catch the cards that will also
qualify low hands. To play these
you also need a suited ace or
an A2.
Don't overbet A2, A3 and 2 3 nut
lows. These are often shared with
another player and you can end
up getting "quartered".
In other words, if there are two
playing the same nut low and one
going high, you are in a situation
where every bet you make contributes
1/3 to the pot that will only
pay you 1/4 back. You do better
if you can check around. Fast
play in this situation only makes
you money if there are three or
more other players with either
high or losing low hands.
Watch out for uniform flops, like
8 7 6, they can easily turn into
straights that can overtake your
high pair trips, or other good
hand.
Beware of Suited Flops that can
make a completed flush. In this
case, you should usually hold
the nut in that suit, or have
trips or two pair that can fill
up.
Check the raisers chips. Players
that are close to all-in often
rush the betting just to get all
their chips in a sink-or-swim
last hand.
Study your opponents, especially
when you are not playing hands
and can pay careful attention.
Do they find more hands to play
than they fold? Do they bluff?
Can they be bluffed? Do they have
any "tells" (give away
mannerisms) that disclose information
about their hands etc.
Get caught bluffing once in a
while. It is a way to vary your
play and not be too predictable.
You win pots that you don't deserve
when your bluff works. You lose
a few chips when it doesn't work
but it will get you calls from
weaker hands down the line when
you are really strong and need
the action.
Pay very close attention to your
cards. Omaha High Low hands can
get confusing and it is sometimes
easy to think you have a nut hand
winner when you don't, or have
the best possible hand and not
realize it. Be careful to avoid
these costly mistakes. |